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Ergebnisse:
Vorderer, Peter: Bryant, Jennings: Pieper, Katherine M.: Weber, Rene: Playing viedeo games as entertainment. [2006]
Lowood, Henry: A brief biography of computer games. [2006]
Chan, Elaine: Vorderer, Peter: Massively multiplayer online games. [2006]
Klug, G. Christopher: Schell, Jesse: Why people play games: An industry perspective. [2006]
Ohler, Peter: Nieding, Gerhild: Why play? An evolutionary perspective. [2006]
Hartmann, Tilo: Klimmt, Christoph: The influence of personality factors on computer game choice. [2006]
Klimmt, Christoph: Hartmann, Tilo: Effectance, self-efficacy, and the motivation to play video games. [2006]
von Salisch, Maria: Oppl, Caroline: Kristen, Astrid: What attracts children? [2006]
Raney, Arthur A.: Smith, Jason K.: Baker, Kaysee: Adolescents and the appeal of video games. [2006]
Bryant, Jennings: Davies, John: Selective exposure to video games. [2006]
Williams, Dmitri: A brief social history of game play. [2006]
Sherry, John L.: Lucas, Kristen: Greenberg, Bradley S.: Lachlan, Ken: Video game uses and gratifications as predictors of use and game preference. [2006]
Tamborini, Ron: Skalski, Paul: The role of presence in the experience of electronic games. [2006]
Zehnder, Sean M.: Lipscomb, Scott D.: The role of music in video games. [2006]
Lee, Kwan Min: Park, Namkee: Jin, Seung-A: Narrative and interactivity in computer games. [2006]
Shapiro, Michael A.: Pena-Herborn, Jorge: Hancock, Jeffrey T.: Realism, imagination, and narrative video games. [2006]
Axelsson, Ann-Sofie: Regan, Tim: Playing online. [2006]
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